Mental Ray Production Library – Enabling mip Shaders

Maya 2008 and up, was shipped with some un-supported mental ray Shaders called mip (mental images production) Shaders.
To expose theses Shaders in Maya we need to alter the mel script “mentalrayCustomNodeClass.mel” in this folder
C:\Program Files\Autodesk\Maya2009\scripts\others

Edit: It came to my attention there is an easier way of exposing these shaders
in your script editor type
optionVar -intValue “MIP_SHD_EXPOSE” 1;
restart Maya and the shaders will appear !

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The HD vr. can be found here.

Here is my copy of the mel script along with my xpm files.
Use at your own risk !

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8 Responses to “Mental Ray Production Library – Enabling mip Shaders”

  1. Mental Ray Production Library – mip_motionblur Says:

    [...] on my previous post Mental Ray Production Library– Enabling mip Shaders .We can now start exploring the available new [...]

  2. Paulo Says:

    Hello,
    These information was absolutely fantastic!!! thank you very much, i have try to do the same on a mac and it didn’t work for the enable do you have any idea why it didn’t work?
    Thank you so much,
    best,
    Paulo

    optionVar – iv “MIP_SHD_EXPOSE” 1;

  3. Mike Says:

    Thanks Thanks Ashraf, really usefull tips…..

  4. Kevin Says:

    Hi,

    This is great info. I just enable it in 2011. My question is, when i Mentalray Production shaders are enabled, my other shaders ICON like Mia and Mib shaders will not render properly in Hypershade window.

    Any explanation to how this happened?

    Thanks !!

  5. Ashraf Says:

    I just tested on Maya 2011 win 32 and it works fine. The mia material still works with no problem.
    Remove your preference folder called 2011, located here C:\My Documents\maya and restart .
    If still a problem, take my MEL script I placed in the blog

  6. matt Says:

    hey Ashraf,
    this was really helpfull, I’ve been looking for a while on how to do this, and this little tutorial was just perfect, keep up this nice qharing of yours.

    thanks alot
    matt.

  7. Ian Zeigler Says:

    i’m trying to get this to work on Maya 2011 on Mac

    the optionVar – iv “MIP_SHD_EXPOSE” 1; is not working any ideas?

    thanks
    ian z

  8. Ashraf Says:

    Make sure to type the ” using your keyboard . sometimes the copy and paste add extra characters.

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