Maya Light Setup Vr. 1
While I was doing some tests in Maya , I created this simple light to render Mudbox sculpts.
This light setup will output
1-Â Â Â Beauty
2-Â Â Â Ambient occlusion (to be added as a multiplier in post)
3-Â Â Â Camera depth (to be used to generate DOF in post)
There are 2 vr. Maya 2008 (render layers) and Maya 2009 (render passes)
Enjoy
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Note: Venues is a free model I found on the web
Recent Entries
- Model showcase part 3 – Tutorial
- Maya 2011 send to Mudbox – Tip
- Multi UV tile is black in Maya viewport
- Mental ray standalone 3.8.1 iray for Maya 2011
- Creating Ambient Occlusion with transparency texture– Tutorial
- How to change Maya 2011 interface color
- Maya – Mudbox workflow – Troubleshoot
- Mental Ray Production Library – mip_rayswitch
- Mental Ray Production Library – mip_grayball
- Mental Ray Production Library – mip_gamma_gain
June 13th, 2009 at 8:37 pm
[...] did more work on my first light setup posted here. This time,I’m going with out of the box solution. This light setup will output a 32 bit HDR [...]
March 18th, 2010 at 6:56 am
Thank you very much !!