<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>PixelCG Tips &#38; Tricks</title>
	<atom:link href="http://www.pixelcg.com/blog/?feed=rss2&#038;p=1112" rel="self" type="application/rss+xml" />
	<link>http://www.pixelcg.com/blog</link>
	<description>Thinking Out Loud</description>
	<lastBuildDate>Fri, 12 Oct 2012 15:44:14 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5</generator>
		<item>
		<title>Introduction to Scene Assembly &#8211; Tutorial</title>
		<link>http://www.pixelcg.com/blog/?p=1112</link>
		<comments>http://www.pixelcg.com/blog/?p=1112#comments</comments>
		<pubDate>Fri, 12 Oct 2012 15:44:14 +0000</pubDate>
		<dc:creator>Ashraf</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[2013]]></category>
		<category><![CDATA[2013.5]]></category>
		<category><![CDATA[Extension]]></category>
		<category><![CDATA[file Management]]></category>
		<category><![CDATA[Introduction]]></category>
		<category><![CDATA[pipeline]]></category>
		<category><![CDATA[Scene Assembly]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.pixelcg.com/blog/?p=1112</guid>
		<description><![CDATA[Scene assembly is a new feature that was introduced to Maya 2013 Extension (aka 2013.5). It will allow artists to build and interact with large data sets without the burden of memory overhead. The artist will be able to quickly assemble and interact with the Maya scene in any given type of representation whether it [...]]]></description>
				<content:encoded><![CDATA[<p>Scene assembly is a new feature that was introduced to Maya 2013 Extension (aka 2013.5). It will allow artists to build and interact with large data sets without the burden of memory overhead.<br />
The artist will be able to quickly assemble and interact with the Maya scene in any given type of representation whether it is a Maya scene or GPU cache.<br />
In this tutorial, we will get a quick glance on what Scene Assembly is and how to implement it in the pipeline.</p>

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
			id="fm_Scene_Assembly_tutorial_647297998"
			class="flashmovie"
			width="460"
			height="275">
	<param name="movie" value="http://www.pixelcg.com/blog/wp-content/uploads/2012/10/Scene_Assembly_tutorial.swf" />
	<!--[if !IE]>-->
	<object	type="application/x-shockwave-flash"
			data="http://www.pixelcg.com/blog/wp-content/uploads/2012/10/Scene_Assembly_tutorial.swf"
			name="fm_Scene_Assembly_tutorial_647297998"
			width="460"
			height="275">
	<!--<![endif]-->
		
<p><a href="http://adobe.com/go/getflashplayer"><img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" /></a></p>
<p>&nbsp;</p>

	<!--[if !IE]>-->
	</object>
	<!--<![endif]-->
</object>
<p>The HD vr. can be found <a href="https://vimeo.com/51283849" class="lightbox">here</a>.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.pixelcg.com/blog/?feed=rss2&#038;p=1112</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Installation guide for Maya 2013 on Linux Fedora 14</title>
		<link>http://www.pixelcg.com/blog/?p=1080</link>
		<comments>http://www.pixelcg.com/blog/?p=1080#comments</comments>
		<pubDate>Fri, 13 Apr 2012 16:21:57 +0000</pubDate>
		<dc:creator>Ashraf</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[driver]]></category>
		<category><![CDATA[fedora]]></category>
		<category><![CDATA[fonts]]></category>
		<category><![CDATA[How to]]></category>
		<category><![CDATA[ibXp]]></category>
		<category><![CDATA[install]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[missing]]></category>
		<category><![CDATA[nVidia]]></category>
		<category><![CDATA[packages]]></category>

		<guid isPermaLink="false">http://www.pixelcg.com/blog/?p=1080</guid>
		<description><![CDATA[Thanks to Nelson Cruz for his help writing this document. Installing Nvidia Driver Download the driver from nvidia web site http://www.nvidia.com/Download/index.aspx?lang=en-us Make note of the download location and move it to the desktop Step 1: Disabling nouveau Go to Application &#62; System Tools &#62; Terminal Type : Su - Enter your root password Type: gedit [...]]]></description>
				<content:encoded><![CDATA[<p>Thanks to Nelson Cruz for his help writing this document.</p>
<p><strong>Installing Nvidia Driver</strong><br />
Download the driver from nvidia web site<br />
<a href="http://www.nvidia.com/Download/index.aspx?lang=en-us">http://www.nvidia.com/Download/index.aspx?lang=en-us</a></p>
<p>Make note of the download location and move it to the desktop</p>
<p><strong>Step 1:</strong> Disabling nouveau<br />
Go to Application &gt; System Tools &gt; Terminal</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/terminal.png" class="lightbox" ><img class="alignnone size-full wp-image-1081" title="terminal" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/terminal.png" alt="" width="400" height="524" /></a></p>
<p>Type : Su -<br />
Enter your root password<em><br />
</em>Type<em>:<br />
gedit /etc/modprobe.d/blacklist.conf:</em></p>
<p>Add the line<br />
blacklist nouveau<br />
Save and quit</p>
<p>back to the shell as root, type:<em><br />
gedit /boot/grub/grub.conf</em></p>
<p>Add the line <em><br />
rdblacklist=nouveau vga=31B</em><br />
At the end of the kernel line (make sure to expand the gedit to see the line end)</p>
<p><em>Note:</em><br />
1600&#215;1200 &#8211; 346<br />
1280&#215;1024 &#8211; 31B<br />
1400&#215;1050 &#8211; 348<br />
1024&#215;768 &#8211; 318<br />
800&#215;600 – 315</p>
<p>Save and quit<br />
back to the shell as root,type:<em><br />
yum install binutils </em></p>
<p>You will be asked to “confirm” a few times<br />
Enter Y for yes.</p>
<p>At the end you should get:<br />
Complete!</p>
<p><strong>Step 2: </strong>Install missing packages<br />
Back to the shell as root, type:<br />
<em>yum install gcc<br />
yum install kernel-devel</em></p>
<p>This will install the package needed for nvidia</p>
<p>While still in root, type: <em><br />
yum update kernel*<br />
</em>This will give you the latest Kernel<em></em></p>
<p><strong>Step 3:</strong> Changing the load option<br />
Still in root type: <em><br />
gedit /etc/inittab</em><br />
This will open a text editor where we can modify the run level<br />
Change the id to 3:<br />
id:3:initdefault:</p>
<p><strong><em>Note:</em></strong> Next time Fedora runs, it will log into shell mode rather than UI.<br />
If you want to change it back, you will need to change the id level to 5]</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/inittab.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1082" title="inittab" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/inittab.jpg" alt="" width="400" height="310" /></a></p>
<p>Restart.</p>
<p><strong>Step 4: </strong>Installing driver<br />
Fedora will now login into a shell mode<br />
Enter login name as “root” and provide the root password<br />
Then type: <em><br />
sh /home/UserName/Desktop/NVIDIA_DRIVER_NAME</em></p>
<p>Where UserName is the name of the account<br />
NVIDIA_DRIVER_NAM is the exact name of the downloaded driver.</p>
<p>Note:<br />
You can use the “Tab” button on your keyboard as a short cut to complete the file name.<br />
Follow the simple installation instructions and accept the nvidia-xconfig</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/nvidia001.png" class="lightbox" ><img class="alignnone size-full wp-image-1083" title="nvidia 001" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/nvidia001.png" alt="" width="400" height="255" /></a></p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/nvidia002.png" class="lightbox" ><img class="alignnone size-full wp-image-1084" title="nvidia002" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/nvidia002.png" alt="" width="400" height="255" /></a></p>
<p>Once completed this step, restart and use the shell command to login with your user name and password.</p>
<p>To launch the UI, type: <em>startx</em></p>
<p>Now fedora will launch in its more familiar interface.<br />
You can change the inittab behaviour to always start the UI by changing the level to 5</p>
<p><em>gedit /etc/inittab</em><br />
id:5:initdefault:</p>
<p><strong>Prepping for Maya</strong></p>
<p><strong>Step 1: </strong>Installing additional required packages<br />
In a shell window a  super user type:<br />
<em>yum install mesa-libGLw<br />
yum install libXp<br />
yum install gamin audiofile audiofile-devel e2fsprogs-libs</em></p>
<p>You would also need to install tcsh<em><br />
yum install tcsh</em><em></em></p>
<p><strong>Step 1: </strong>Installing Missing Fonts<br />
System Administrator &gt; Add Remove Software</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/addRemove.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1085" title="Add Remove Software" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/addRemove.jpg" alt="" width="400" height="270" /></a></p>
<p>Do a search for &#8220;xorg-x11-fonts-ISO8859-&#8221;.<br />
The fonts that we need are: 75dpi and 100dpi</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/fonts.png" class="lightbox" ><img class="alignnone size-full wp-image-1086" title="fonts" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/fonts.png" alt="" width="400" height="206" /></a></p>
<p>Get both the font and the font set</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/fonts2.png" class="lightbox" ><img class="alignnone size-full wp-image-1087" title="fonts 2" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/fonts2.png" alt="" width="400" height="206" /></a></p>
<p>Install libXp.<br />
While the “add/remove” software window is open, search for “libXp”<br />
The one you want is: X.Org X11 libXp runtime library</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/libxp.png" class="lightbox" ><img class="alignnone size-full wp-image-1088" title="libxp" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/libxp.png" alt="" width="400" height="207" /></a></p>
<p><strong>Installing Maya</strong><br />
Make sure there is a tmp folder located under /usr<br />
If not, make one by running:<em><br />
mkdir /usr/tmp<br />
chmod a+rwx /usr/tmp/</em></p>
<p>Extract Maya to a folder on your desktop.(if it was a downloaded zip)</p>
<p>In shell mode as a super user<br />
<em>cd /home/USER_NAME/Desktop/Maya</em></p>
<p>Then,<em><br />
./setup</em><em></em></p>
<p>Enter your product key and serial number</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/LicenseInfo.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1105" title="License Info" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/LicenseInfo.jpg" alt="" width="400" height="281" /></a></p>
<p>Once done, you will need to link some libraries</p>
<p><em>cd &#8216;/usr/autodesk/maya2013-x64/lib&#8217;<br />
ln -s /usr/lib64/libcrypto.so.10 ./libcrypto.so.6<br />
ln -s /usr/lib64/libssl.so.10 libssl.so.6</em></p>
<p><strong>Tweaking Linux</strong><br />
Maya uses the “Alt” key for camera movement. To make sure that the hotkey will work on Linux, you need to do the following: System &gt; Preference &gt; Windows</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/winPref.png" class="lightbox" ><img class="alignnone size-full wp-image-1090" title="window Preferences" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/winPref.png" alt="" width="400" height="279" /></a></p>
<p>And enable the ‘Super’ option under Movement Key</p>
<p>In order to have the show batch render function working on Fedora, you need to go to: System &gt; Administrator &gt; SELinux Management</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/SELinux1.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1091" title="SELinux1" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/SELinux1.jpg" alt="" width="400" height="470" /></a></p>
<p>Change both “System Default Enforcing Mode” and “Current Enforcing Mode” to “Permissive”</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/SELinux.png" class="lightbox" ><img class="alignnone size-full wp-image-1092" title="SELinux" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/SELinux.png" alt="" width="400" height="260" /></a></p>
<p>If the option is left as “Disabled,” it will prevent you from using the show batch render function in Maya.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.pixelcg.com/blog/?feed=rss2&#038;p=1080</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Installation guide for Linux Fedora 14 &#8211; dual boot</title>
		<link>http://www.pixelcg.com/blog/?p=1050</link>
		<comments>http://www.pixelcg.com/blog/?p=1050#comments</comments>
		<pubDate>Fri, 13 Apr 2012 15:27:34 +0000</pubDate>
		<dc:creator>Ashraf</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[dual boot]]></category>
		<category><![CDATA[fedora]]></category>
		<category><![CDATA[How to]]></category>
		<category><![CDATA[install]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[network]]></category>
		<category><![CDATA[partition]]></category>
		<category><![CDATA[swap]]></category>
		<category><![CDATA[windows 7]]></category>

		<guid isPermaLink="false">http://www.pixelcg.com/blog/?p=1050</guid>
		<description><![CDATA[Thanks to Nelson Cruz for his help writing this document. This document is written for Fedora 1. Please adjust accordingly. PREPARATION Download the DVD from Fedora’s website. http://mirrors.fedoraproject.org/publiclist/Fedora/14/ Example location: http://fedora.inode.at/fedora/linux/releases/14/Fedora/x86_64/iso/Fedora-14-x86_64-DVD.iso Note: Avoid using KDE. Instead, use Gnome as a window manager with Autodesk products as it handles floating windows more effectively. Burn the .iso [...]]]></description>
				<content:encoded><![CDATA[<p>Thanks to Nelson Cruz for his help writing this document.</p>
<p>This document is written for Fedora 1. Please adjust accordingly.<br />
<strong>PREPARATION</strong><br />
Download the DVD from Fedora’s website.<br />
<a href="http://mirrors.fedoraproject.org/publiclist/Fedora/14/">http://mirrors.fedoraproject.org/publiclist/Fedora/14/</a></p>
<p>Example location:<br />
<a href="http://fedora.inode.at/fedora/linux/releases/14/Fedora/x86_64/iso/Fedora-14-x86_64-DVD.iso">http://fedora.inode.at/fedora/linux/releases/14/Fedora/x86_64/iso/Fedora-14-x86_64-DVD.iso</a><br />
Note: Avoid using KDE. Instead, use Gnome as a window manager with Autodesk products as it handles floating windows more effectively. Burn the .iso file onto a DVD and use it to boot the machine.<br />
The following are the instructions for <strong>Dual-boot</strong> with Windows 7. Skip to “OS Installation” if you are aiming for a single boot.</p>
<p><strong>OS PARTITION</strong><br />
<strong>Step 1:</strong> Dual-boot preparation<br />
To create the partition that will host Linux, RMB click on “My Computer” and choose “Manage.”</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/manage.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1051" title="window manage" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/manage.jpg" alt="" width="235" height="244" /></a></p>
<p>RMB click on the “C: volume” and choose “Shrink Volume”</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/Diskpart.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1052" title="Disk Management" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/Diskpart.jpg" alt="" width="400" height="332" /></a></p>
<p>At this point, you need to decide how much space you want to allocate for Linux.</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/shrink.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1053" title="shrink" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/shrink.jpg" alt="" width="400" height="264" /></a></p>
<p>Once you hit “Shrink,” windows will take few moments to create the new partition.<br />
Note: Take notice to the partition size as you will need it to identify the right partition when installing Linux.</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/Newpart.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1055" title="New Partition" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/Newpart.jpg" alt="" width="400" height="332" /></a></p>
<p><strong>INSTALLING FEDORA OS</strong><br />
<strong>Step 1:</strong> OS installation<br />
Insert Fedora DVD into your drive and boot the machine. The DVD will offer an option to verify the media. It is recommended to do so before installing.</p>
<p><img class="alignnone size-full wp-image-1056" title="Linux Media Check" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/mediaCheck.jpg" alt="" width="400" height="300" /></p>
<p>Follow the basic instructions of language and keyboard settings.</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/lang.png" class="lightbox" ><img class="alignnone size-full wp-image-1057" title="language" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/lang.png" alt="" width="400" height="255" /></a></p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/keyboard.png" class="lightbox" ><img class="alignnone size-full wp-image-1058" title="keyboard" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/keyboard.png" alt="" width="400" height="256" /></a></p>
<p>Choose “Basic Storage Devices” as a storage type.</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/storagedevices.png" class="lightbox" ><img class="alignnone size-full wp-image-1059" title="Storage Devices" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/storagedevices.png" alt="" width="400" height="254" /></a></p>
<p>Next step: Assigning a host name to the machine.</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/hostname.png" class="lightbox" ><img class="alignnone size-full wp-image-1060" title="host name" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/hostname.png" alt="" width="400" height="255" /></a></p>
<p>Select a location for time zone configuration.</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/timezone.png" class="lightbox" ><img class="alignnone size-full wp-image-1061" title="time zone" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/timezone.png" alt="" width="400" height="255" /></a></p>
<p>Create a Root Password.</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/rootpassword.png" class="lightbox" ><img class="alignnone size-full wp-image-1062" title="root password" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/rootpassword.png" alt="" width="400" height="255" /></a></p>
<p><strong>Step 2:</strong> Disk Partition Setup<br />
Choose “Create Custom Layout.”</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/disk-setup.png" class="lightbox" ><img class="alignnone size-full wp-image-1063" title="disk setup" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/disk-setup.png" alt="" width="400" height="255" /></a></p>
<p>Choose the free partition. As noted above, if you recorded the size of the partition, you will now be able to decipher which one is “free.”</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/ddmain.png" class="lightbox" ><img class="alignnone size-full wp-image-1064" title="Partition main" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/ddmain.png" alt="" width="400" height="255" /></a></p>
<p>Choose “Create.” This will open the “Create Storage” dialog box.<br />
Choose “Standard” and hit “Create.”</p>
<p><img class="alignnone size-full wp-image-1065" title="Create Storage" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/part-create.png" alt="" width="356" height="436" /></p>
<p>You will need to create 3 partitions.</p>
<ul>
<li>A. Boot Partition</li>
<li>B. Swap Partition</li>
<li>C. &#8220;/&#8221; aka Main Partition</li>
</ul>
<p><strong>A. Boot Partition:</strong><br />
From the “Add Partition” window, select the following;<br />
Mount Point = /boot<br />
File System Type = ext 4<br />
Size (MB) = 200 (this will be the smallest partition as it will only hold the boot information)</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/part-boot.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1067" title="Boot Partition" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/part-boot.jpg" alt="" width="400" height="348" /></a></p>
<p><strong>B. Swap partition:</strong><br />
Repeat the above steps to add a new partition.</p>
<p><strong><img class="alignnone size-full wp-image-1068" title="Create Partition" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/part-create1.png" alt="" width="356" height="436" /><br />
</strong></p>
<p>Mount Point = (leave this empty)<br />
File System Type = ext 4<br />
size 4096 (4GB)</p>
<p><strong>C. “/” aka Main Partition</strong><br />
When this process is completed, the machine will boot into Fedora for the first time.</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/Fedora14-welcome.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1069" title="Welcome Fedora14" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/Fedora14-welcome.jpg" alt="" width="400" height="315" /></a></p>
<p>Follow the basic steps and create a user name and password.</p>
<p><strong>Welcome to Fedora! <img src='http://www.pixelcg.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </strong></p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/Fedora14-login.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1075" title="Fedora14 login" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/Fedora14-login.jpg" alt="" width="400" height="315" /></a></p>
<p><strong>Step 3:</strong> Connecting to the network</p>
<p><img class="alignnone size-full wp-image-1076" title="netwrok off" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/netwrokoff.jpg" alt="" width="400" height="300" /></p>
<p>At this point we have not setup a connection yet. To do so, go to<br />
System &gt; Administrator &gt; Network</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/NetworkConf.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1077" title="Network Configration" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/NetworkConf.jpg" alt="" width="400" height="404" /></a></p>
<p>It will prompt you to enter the root password.<br />
Highlight the Device eth0 and choose “Edit”<br />
Check “Activate Device” when computer starts</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/networkActive.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1078" title="network Active" src="http://www.pixelcg.com/blog/wp-content/uploads/2012/04/networkActive.jpg" alt="" width="400" height="386" /></a></p>
<p>Next step will be installing nVidia driver.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.pixelcg.com/blog/?feed=rss2&#038;p=1050</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to fix the final gather rebuild issue in Maya 2012</title>
		<link>http://www.pixelcg.com/blog/?p=1040</link>
		<comments>http://www.pixelcg.com/blog/?p=1040#comments</comments>
		<pubDate>Fri, 02 Sep 2011 14:26:57 +0000</pubDate>
		<dc:creator>Ashraf</dc:creator>
				<category><![CDATA[Mental ray]]></category>
		<category><![CDATA[FG]]></category>
		<category><![CDATA[Final Gather]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[option]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[string]]></category>

		<guid isPermaLink="false">http://www.pixelcg.com/blog/?p=1040</guid>
		<description><![CDATA[This glitch will appear in Maya 2012 with mental ray Final gather Once FG map was enabled and giving a specific name, our render will come out as expected such as this However when we turn off the final gather Rebuild to use the already built map The render will come out as if we [...]]]></description>
				<content:encoded><![CDATA[<p>This glitch will appear in Maya 2012 with mental ray Final gather<br />
Once FG map was enabled and giving a specific name, our render will come out as expected such as this</p>
<p><img class="alignnone size-full wp-image-1041" title="Final Gather On" src="http://www.pixelcg.com/blog/wp-content/uploads/2011/09/FinalGatherOn.jpg" alt="" width="400" height="300" /></p>
<p>However when we turn off the final gather Rebuild to use the already built map</p>
<p><img class="alignnone size-full wp-image-1042" title="FG Map Off" src="http://www.pixelcg.com/blog/wp-content/uploads/2011/09/FG_Map_Off.jpg" alt="" width="400" height="300" /></p>
<p>The render will come out as if we turned off the final gather completely</p>
<p><img class="alignnone size-full wp-image-1043" title="Final Gather Off" src="http://www.pixelcg.com/blog/wp-content/uploads/2011/09/FinalGatherOff.jpg" alt="" width="400" height="300" /></p>
<p>There are 2 solutions for this<br />
<strong>Solutin A:</strong><br />
Add a secondary final gather map, and type in the Name of your map<br />
This will force Maya to go and fetch the map</p>
<p><img class="alignnone size-full wp-image-1044" title="FG Map Secondary" src="http://www.pixelcg.com/blog/wp-content/uploads/2011/09/FG_Map_Sec.jpg" alt="" width="400" height="300" /></p>
<p>The MEL script would be<br />
<em>setAttr -type &#8220;string&#8221; miDefaultOptions.finalGatherMergeFiles[0] &#8220;AshManDu&#8221;;</em><br />
Where AshManDu is the name of the FG map.<br />
<span style="text-decoration: underline;">Note:</span> the MEL doesn’t update the UI. It just adds the map</p>
<p><strong>Solution B:</strong><br />
Use FG legacy approach<br />
To do so:<br />
In the command line run<br />
<em>select miDefaultOptions;</em><br />
The attribute editor will load some mental ray options.  Scroll down and expand the &#8220;String Options&#8221; category and click &#8220;Add New Item&#8221;<br />
Scroll down to the bottom of the list to see the new empty options.  Enter the following.</p>
<p>Name: finalgather legacy<br />
Value: True<br />
type:Boolean</p>
<p><img class="alignnone size-full wp-image-1045" title="string Options" src="http://www.pixelcg.com/blog/wp-content/uploads/2011/09/stringOption.jpg" alt="" width="400" height="350" /></p>
<p>Now we should have our render back with FG</p>
<p><img title="Final Gather On" src="http://www.pixelcg.com/blog/wp-content/uploads/2011/09/FinalGatherOn.jpg" alt="" width="400" height="300" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.pixelcg.com/blog/?feed=rss2&#038;p=1040</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>How to fix the Ptex display in Maya</title>
		<link>http://www.pixelcg.com/blog/?p=1027</link>
		<comments>http://www.pixelcg.com/blog/?p=1027#comments</comments>
		<pubDate>Wed, 03 Aug 2011 16:41:25 +0000</pubDate>
		<dc:creator>Ashraf</dc:creator>
				<category><![CDATA[Maya]]></category>
		<category><![CDATA[Mudbox]]></category>
		<category><![CDATA[display]]></category>
		<category><![CDATA[Ptex]]></category>
		<category><![CDATA[Shader]]></category>
		<category><![CDATA[Viewport]]></category>
		<category><![CDATA[VP2]]></category>

		<guid isPermaLink="false">http://www.pixelcg.com/blog/?p=1027</guid>
		<description><![CDATA[When you create a Ptex file in Mudbox the resolution will look nice in your viewport. However once you send the file to Maya and change to Viewport 2.0 The texture will look as if’s low quality The solution will come in 2 parts 1- You need to open the VP 2.0 settings by clicking [...]]]></description>
				<content:encoded><![CDATA[<p>When you create a Ptex file in Mudbox the resolution will look nice in your viewport.</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2011/08/Mudbox_Ptex_Display.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1028" title="Mudbox Ptex Display" src="http://www.pixelcg.com/blog/wp-content/uploads/2011/08/Mudbox_Ptex_Display.jpg" alt="" width="400" height="300" /></a></p>
<p>However once you send the file to Maya and change to Viewport 2.0<br />
The texture will look as if’s low quality</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2011/08/Maya_Ptex_Display.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1029" title="Maya Ptex Display" src="http://www.pixelcg.com/blog/wp-content/uploads/2011/08/Maya_Ptex_Display.jpg" alt="" width="400" height="300" /></a></p>
<p>The solution will come in 2 parts</p>
<p>1- You need to open the VP 2.0 settings by clicking on render &gt; viewport 2.0 option box<br />
Adjust the color texture slider under “Bake Resolution for Unsorted Textures”</p>
<p><img class="alignnone size-full wp-image-1030" title="VP2" src="http://www.pixelcg.com/blog/wp-content/uploads/2011/08/VP2.jpg" alt="" width="400" height="400" /></p>
<p>2- The final step is to force Maya respect this change by running the simple MEL<br />
<em>ogs -reset;</em></p>
<p>Now you should have a proper display of your Ptex inside Maya</p>
<p><a href="http://www.pixelcg.com/blog/wp-content/uploads/2011/08/Mudbox_Ptex_Display_fixed1.jpg" class="lightbox" ><img class="alignnone size-full wp-image-1033" title="Mudbox_Ptex_Display_fixed" src="http://www.pixelcg.com/blog/wp-content/uploads/2011/08/Mudbox_Ptex_Display_fixed1.jpg" alt="" width="400" height="300" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.pixelcg.com/blog/?feed=rss2&#038;p=1027</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>
